#include "fig_conversation.h"
#include "fig_vars.h"

void	FIGConversation::Conversatoin_2()
{
	if(FIGVars::Instance()->GetInt(FIGVars::VAR_NAMES_TUTORIAL_2) == 0)
	{
		FIGVars::Instance()->SetInt(FIGVars::VAR_NAMES_TUTORIAL_2,1);

		return;
		PushTalk(SPEECH_PLAYER_1, "LOC_RED_THINGY");	
		PushTalk(SPEECH_PLAYER_2, "LOC_RED_ORB");	
		PushTalk(SPEECH_PLAYER_1, "LOC_WHAT_ARE");	
		PushTalk(SPEECH_PLAYER_2, "LOC_GET_SPECIAL" );			
		PushTalk(SPEECH_PLAYER_1, "LOC_WHAT_KIND");	
		PushTalk(SPEECH_PLAYER_2, "LOC_IDK");
		PushTalk(SPEECH_PLAYER_2, "LOC_CHECK_IT");	
		PushTalk(SPEECH_PLAYER_1, "LOC_OK");
	}
	
}

void	FIGConversation::Convo_BossFight_2()
{
	








}